The graph illustrates the figures for the global market of different types of entertainment media.It was found that the number of sales of games software and DVD/video rose while the sales of CDs decreased in the four years that the graph describes.
Between 2000 and 2003 the sales of games software rose gradually.In 2000, the sales of game software was just over $10 billion.However,it increased by around $2 billion each year and was nearly $20 billion in 2003.For DVD/videos, the global sales also rose in these 3 years.The sales amount was nearly $20 billion in 2000 whereas it was $30 billion in 2003.On the other hand, the sales of CDs dipped between 2000 and 2003.The sales amount of CDs in 2000 was around $35 billion but it fell to around $30 billion in 2003.
To conclude, the figure shows that the amount of consumption in games software and DVD/video increased.At the same time, the consumption of CDs was decreased.Also, the popularity of DVD/video nearly overtook the CDs since the sales amount of CDs was nearly $20 billion more than DVD/video in 2000, and just only $2 billion more in 2003.
Between 2000 and 2003 the sales of games software rose gradually.In 2000, the sales of game software was just over $10 billion.However,it increased by around $2 billion each year and was nearly $20 billion in 2003.For DVD/videos, the global sales also rose in these 3 years.The sales amount was nearly $20 billion in 2000 whereas it was $30 billion in 2003.On the other hand, the sales of CDs dipped between 2000 and 2003.The sales amount of CDs in 2000 was around $35 billion but it fell to around $30 billion in 2003.
To conclude, the figure shows that the amount of consumption in games software and DVD/video increased.At the same time, the consumption of CDs was decreased.Also, the popularity of DVD/video nearly overtook the CDs since the sales amount of CDs was nearly $20 billion more than DVD/video in 2000, and just only $2 billion more in 2003.